stardew valley expanded wiki

Players were unable to plant any crops since debris would re-spawn after closing the game, erasing all progress. Fixed an error where the backwoods signpost didn't give the player directions. Please consider supporting me on Patreaon! Fixed an issue where forage didn't spawn at Blue Moon Vineyard due to an incorrect namespace. Players can now access Maru's outside door regardless of time of day when dating, engaged, or married. Added an extra required item for Emily's special order. * Fixed an issue where the original mines entrance configuration was glitched. Added kittyfish information on the SVE Nexus descriptions page. Changed how the Jenkin's Residence casts shadows. 10-21-2020: Fixed an issue where players couldn't trigger Sophia's 12 heart event. 09-29-2020: Added an event where Marlon enters the sewers (about 20 seconds long). Leah's schedule on Sundays has been changed. Fixed an issue where Alesia was both at the Galdoran Outpost and the Adventurer Guild on the 23rd. Increased puppyfish spawn rate (5% > 15%). Fixed an issue where during Pierre's Tuesday schedule he would only hang out on a bridge for about 5 seconds before returning home. Fixed an issue where players couldn't catch fish from the More Fish mod. Increased sea shell spawns at Fable Reef. Fixed an issue where some players couldn't trigger SVE special order quests. Added a new UI if players are in Galdora. Fixed an issue where an electrical socket in Jas' room rendered above the player's sprite. 10-20-2020: Fixed an issue where players triggered Leah's 8 heart event upon entering her cabin for the first time (sorry about that. -Players couldn't select spread layout starting cabins on IF2R. (Framework Mod) Allows extra layers to be drawn on maps. Increased fiddlehead fern spawn chances in the Secret Woods during the summer season. Added many new decorative pieces in Sophia's home. Fixed an issue where forage could spawn in out of bound areas at Cindersap Forest. Added a new farm map called "Grandpa's Farm", which replaces the standard layout. Fixed a missing Lewis portrait in a Morris event. Shearwater Bridge's design has been changed to a large stone bridge. Andy now likes blackberries and loves blackberry cobbler. 27 items Last updated 16 May 2023 7:26PM Original upload 09 April 2019 3:29AM Created by FlashShifter Uploaded by FlashShifter Virus scan Safe to use Tags for this mod Performance Optimization Gameplay Fair and balanced English Animation - New Animation - Modified Music Sound FX View more. -A question fork in a Jas event didn't work properly, causing some players to lose many hearts of friendship. Fixed an issue where the remove fence configuration on GF didn't completely remove the southern fence. Updated the display images on the mod page. Fixed an issue where Scarlett would tend to Andy's crops during winter. *Buffed all dwarf weapons and the galaxy hammer. Susan now visits Robin's shop every Sunday morning before going to Pierre's. Fixed many "HasSeenEvent" syntax issues in SVE's code. Fixed SMAPI reporting missing sprite spring aquarium data. He does activities in his backyard after closing up shop for the day on Monday, Wednesday, and Thursday. Fixed an issue where the Enchanted Grove farm warp point didn't patch on the original Immersive Farm 2 map. Added more areas to plant fruit trees in the IF2R greenhouse. Fixed an issue where Alesia had multiple character sprites in the Adventurer Guild. Fixed a bug where Victor and Olivia's dialogue box would sometimes cut out during marriage. Fixed an issue where trees could grow inside the minecart cave on IF2R. Some of these dialogues change as players befriend them. Removed building objects (static mushrooms and flowers) in player pathways on all maps. Perfect for players who want to use Calico Desert for placing objects. ?, and ???. Fixed the "invisible bushes" bug players would sometimes experience during a season change in exterior SVE locations. He closes up shop two hours early on Monday to visit the ridge at Blue Moon Vineyard. Added a backend vanilla woods map under the namespace "Custom_WoodsCompat", making it easier for other modders to add compatibility with character events taking place in the woods. Fixed several small visual glitches in various maps. 결혼 불가능 NPC 2.1.1.3. Added a new monster: 'Corrupt Spirit'. Adjusted a cherry blossom tree at Blue Moon Vineyard which slightly obscured the dirt path. Fixed a couple typos in location messages. Puppyfish and butterfish can now be encountered at any fishing level (level 8 fishing is no longer required). Starfish and clownfish are now compatible with the More Fish mod. Added SVE characters to the 'main' festival events. Fixed an issue where Andy's 6 heart event and Marlon's graveyard event would trigger when it wasn't raining. 10-16-2020: Shearwater bridge is no longer locked off. Fixed an issue where Lance sometimes didn't return home to the farmhouse when married to the player. This event is triggered between 8:00am to 5:00pm, when the player has reached three hearts with him, during sunny weather. Players MUST remove "Summit_Reborn" from their mods folder. Fixed an issue where Marlon displayed incorrect frames during his special order event. It prevents specific NPCs from showing up in the introduction quest, winter star festival secret santa, billboard quests, and any mentions in Pelican Town. Fixed an issue where the Joja Grandpa's Farm land expansion property deed was mixed up with the Aurora Vineyard Property Deed. Fixed an issue where several NPCs were taking long routes, cutting through Blue Moon Vineyard. Fixed an issue where Andy's day 15 schedule glitched out and had him hiking hills in the western forest. on GF. 10-18-2020: Fixed an issue where the Summer Hours mod patched the bottom half of the adventurer guild door at the mountains. Added an installation checker that informs players in the SMAPI console if SVE is correctly installed or not. Fixed an issue where some players couldn't unlock the warp point to Aurora Vineyard if they were rooming with Apples. Reduced ore spawns in the Highlands Cavern by about 15%. Moved the Immersive Farm 2 Remastered download to the "optional" section. and ?? Changed a schedule of Sam where he stood behind a bush in town. Fixed an issue where Lance displayed a partially invisible frame when getting kissed if seasonal cute villager outfits for SVE was installed. Added Grampleton Fields, expansive farmable plains east of Shearwater Bridge, as a miscellaneous download. There is a Directory of all pages to look through. typing "world_bushreset" in the SMAPI console is recommended on current SVE saves. If players have crops/objects on Grampleton Fields, they will be removed if they save their games without the optional file. Stardew Valley Expanded | Stardew Valley Forums All outdoor SVE locations with bodies of water may now be fished from. Removed the event script in the optional download file (I no longer have the time to update this word document). Redrew Hank's and Treyvon's overworld sprites. Wizard could be found outside his tower before players saw the Junimo note event. Added several additions to the Spirits Eve Festival and Stardew Valley Fair. Added signs to Aurora Vineyard, Fairhaven Farm, and Emerald Farm. *Fixed an issue where players couldn't catch iridium quality fish in the large pond at Calico Desert. Shearwater Bridge no longer needs to be overwritten. Disabled Marlon's 1 heart event. Removed the random probability trigger on Marlon's event. You will need to seek permission from, You are not allowed to upload this file to other sites under any circumstances, You must get permission from me before you are allowed to modify my files to improve it, You are not allowed to convert this file to work on other games under any circumstances, You must get permission from me before you are allowed to use any of the assets in this file, Asset use permission in mods/files that are being sold, You are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms, Asset use permission in mods/files that earn donation points, You are not allowed to earn Donation Points for your mods if they use my assets, (Spolszczenie) Stardew Valley Expanded - Polski, Stardew Valley Expanded Vietnamese update 1.14.18, Stardew Valley Expanded - German (aktuell), Stardew Valley Expanded immersive farm 2 - Deutsch, Stardew Valley Expanded (i18n) - Chinese Simplified, Stardew Valley Expanded Spanish (Abandonado), Stardew Valley Expanded-image translation-Chinese, Stardew Valley Expanded - Portugues - 1.13.16, Stardew Valley Expanded - Turkce - ESKI - Versiyon 1.10.7, Stardew Valley Expanded for Spanish - ABANDONADA. Villagers now commune at the community center on the 22nd of every season after completion - comes with an overhauled interior. I have tried going through multiple forum posts and even the official SDV Expanded Guide but I can't seem to figure out how to mod. Players can now refill their watering cans at Marnie's crop field. Lewis' event has been altered a tiny bit to reflect this change. Fixed an issue where many tiles at Grampleton Fields weren't tillable. Fixed map tiling issues at the Highlands, Spirit's Eve maze, Shearwater Bridge, Grandpa's Shed, IF2R Farm Cave, Junimo Woods, Cindersap Forest, Morris' Property, and the Jenkin's Residence. Overhauled the mountain minecart configuration. ?, and ???. Karmylla now has the SVE Pelican Town map and town festival maps in her "SVE" download on her mod page. Fixed an issue where Victor and Olivia didn't return home and did really weird things like sleeping in the saloon or hanging out at the park at 1:00am. Added a new halloween maze that rotates every even year (2, 4, 6...). Ridgeside Village Wiki 337 pages Explore Gameplay Items Locations Misc in: Seasons, Partners, Birthdays, and 5 more Seasons Partners View source A / 文 This calendar is to show events and birthdays from Stardew Valley Expanded (SVE) and East Scarpe (ES). Adjusted the beach warp to Blue Moon Vineyard. Fixed a bug where the halloween festival wouldn't load. Decreased Void Shard sale price (15000g > 10000g). Removed a couple static trees from the Mountain map. I've added temporary triggers to some of their events (days played and non-friendship requirements). Added an event that is randomly triggered on any farm map from 6:00AM ~ 8:00AM when it's sunny, after the player has played for at least 10 days. Fixed an issue where players couldn't access the Grampleton Fields railroad station or walk back to the Stardew Valley railroad station. Players must now reach 5 hearts with Marlon and have reached the bottom of the mines to obtain the sewer key. Changed the Adventure Guild open time from 2:00pm-10:00pm to 3:00pm-12:00am. Fixed an issue where Susan's Thursday schedule wasn't spaced out correctly. Fixed an issue where two meteorites sometimes stacked on top of each other on Grandpa's Farm. Added "StrongerMonsters" as a configurable option (default = false). Fixed a bug where players couldn’t catch the founder fish. Fixed an issue where forage on rare occasions spawned in out of bound areas at the summit. It replaces corrupt serpents in the iridium quarry. Fixed an issue where Shane's hen Charlie was referred to as a "he". With SMAPI 3.0, town.xnb is no longer required for SVE installation. Added a new death cutscene if players are defeated in Galdora. This mod adds 26 new NPCs, 33 locations, 230 character events, 18 fish, reimagined vanilla areas, two farm maps, a reimagined world map reflecting all changes, new music, questlines, festivals, and many miscellaneous additions! Shearwater Bridge is now the entrance to the town. Fixed vanilla NPC gift taste SVE object dispositions (Leo liking blue moon wine for example). 10-06-2020: Added movie theater and concession taste data for Claire. Added the vanilla railroad boulder that blocks access to the summit and a new quest to remove it. Changed the alternative layout IF2R name "NoStaticFencesAndDirtLayout" to "FarmSandboxLayout". Fixed an issue where the IF2R greenhouse wouldn't correctly warp players. Fixed several compatibility issues with other mods. Tone of player responses are more netural. Resampled and increased the volume of "FirstSlashTheme" by 100%. Adjusted Victor's portrait shading to match ConcernedApe's shading style. Added three new maps: Crimson Badlands, Desert Railway, and ???. Fixed an issue where Olivia's 6 heart event caused crashes. It is now located by the Pelican Town community garden and connects to Shearwater Bridge. 09-19-2020: Fixed a bug where players could leave the map boundaries at the desert if using the smaller map configuration. This is a collaborative wiki for the mod Stardew Valley Expanded. Fixed an issue where items in the IF2R shed disappeared. Wizard's name is now changed to 'Magnus' when the player has reached 4 hearts with him. Rewrote parts of Sebastian's mature event. 10-19-2020: Adjusted Morris' positioning at the Winter Star festival. Changed all references in events using the wizard's last name "Rasmodius" to his first name "Magnus". Fixed several miscellaneous syntax errors. Fixed an issue where the Void Eel's aquarium swimming pattern was "fish" instead of "eel". Adventurer's Guild Expanded Endorsements 1,603 Unique DLs -- Total DLs -- Total views -- Version 1.0.15 Download: Manual 9 items Last updated 27 June 2022 5:34PM Original upload 21 May 2022 12:20AM Created by SUPERT Uploaded by LiveOnSUPERT Virus scan Safe to use Tags for this mod Gameplay Fair and balanced English Music Textures SMAPI Sprites Fixed an issue where the secret notes weren't being patched. (Did a ninja hot fix to fix a bus stop map load issue). Increased Iridium Quarry iridium deposit and meteorite spawns. Players can no longer get behind Gunther's counter until they've unlocked him as an NPC. Tailoring Rainbow Shell is used in the spool of the Sewing Machine to create the dyeable Bikini Top. Players can purchase them from Marlon and Gus after reaching enough friendship. Fixed an issue where there was a glitched tile near a spouse room in the player's farmhouse. Players must now be level 5 fishing to encounter the starfish and puppyfish. The mine cart in the IF2R farm cave will now warp players to this new map instead of the mines. Players can now invite Scarlett to the movie theater. Fixed an issue where Gunther wasn't spawning correctly behind his counter. This is a configurable addition. Fixed an issue where Penny and several other NPCs routed through Blue Moon Vineyard, taking the long way to their destinations. 09-16-2020: Fixed map glitches on IF2R caused by the map configurations. Extended GF 20 tiles to the right (inaccessible space). If players have already experienced the clearing, Susan will introduce herself immediately. Completing all house upgrades has been removed as a requirement to start the Grandpa's Shed quest line. Fixed an issue where Sprite Spring's secret entrance wasn't patched the same day players completed the Magic Ink questline. Added 'advanced moves' to many NPCs in all festivals. Removed an invisible barrier behind the repaired greenhouse on IF2R. Increased the monster part requirements for Marlon's boat unlock. Added a fishing spot at the Crimson Badlands. Removed all Octopath Traveler music from SVE to avoid copyright claims. Adjusted the position of the cherry blossom tree and table in the backyard of IF2R. Fixed an issue where SVE fish roe didn't accurately reflect colors. Victor no longer confronts the player if they're dating Olivia when dating him. Added sleeping frames for all Stardew Valley Characters (SVE) characters. Fixed an issue where Martin appeared on the farm late at night if the player was married to Claire and had constructed the theater. Fixed an issue where dulse seaweed wasn't catchable if players had the more fish mod installed. Removed zanderb14's original Immersive Farm 2 tilesheet references from IF2R. Fixed an issue where out of season forage would hang around the beginning of the new season. Added a new section and graphic to the descriptions page titled "Configurations". Migrated custom location loading from TMXL to Content Patcher. Gave Lance a birthday, but it's hidden on the calendar unless married. 10-18-2020: Claire now appears in Harvey's aerobics event if players meet the required conditions. This is a temporary fix. Stardew Valley Expanded - THAI - Nexus Mods The following SVE items are no longer mentioned in casual conversation by NPCs: Golden Ocean Flower, Void Delight, Void Shard, Void Pebble, Swirl Stone, Void Soul, Void Eel, Void Root, Daggerfish, Undeadfish, Bonefish, Radioactive Bass, Monster Fruit, Slime Berry, Monster Mushroom, Rusty Blade. ?, and ???. Morris will attend festivals when players have seen his 10 heart event, only triggerable if pursuing the Joja route. 10-18-2020: Fixed an issue where Grandpa's Shed was not repaired for farmhands in multiplayer. Rearranged warp categories. Added reaction dialogue for NPCs in Claire's 14 heart event. Fixed an issue where if playing on IF2R and using the sandbox configuration, Grandpa's refurbished Shed glitched several back layer tiles. This area might cause lag and long game startup. Changed Marlon's "intro mine" event to reflect the SVE position of the Adventurer's Guild building in town, and additional lore. Added a "Smaller Desert Map" configuration (default = "false"). Fixed an issue where Sophia's 14 heart event had a script error. Also adjusted Sophia's special order items to circumvent an issue where there weren't enough drop off slots. This is an addition to the seasonal edits configuration (default = "true"). Fixed an issue where the sand dollar and conch weren't affected by the botanist profession. Only reflects on new weapons obtained. We currently have 1,576 articles about the country-life RPG developed by ConcernedApe. 10-20-2020: Adjusted positions of the barrels and boat at the adventurers guild. Fixed typos in Penny's seven heart event. Added Victor, Olivia, Sophia, and Claire to the intervention events. Increased forage spawns in the highlands ruins area during summer and fall. Players can now gift and talk to Claire and Martin in the cinema. Added a 4, 6, and 8 heart event for Martin. Blocked off the crop field on the Town East map until Entoarox updates Advanced Location Loader. Fixed an issue where the monster crop questline journal descriptions were mixed up. Fixed an issue where Jas didn't sleep in her bed. 09-16-2020: Fixed a bug where Claire and Martin wouldn't go to work at Joja Mart if players built the Joja Movie Theater. Decreased Rusty Blade sale price (1000g > 500g). Remodeled Susan's house and Emerald Farm. With a little dedication, you might just be the one to restore Stardew Valley to greatness! Updated the summit warp coordinates for CJB Cheats Menu. Changed the IF2R hardwood area entrance from a ladder to an incline. Fixed an issue where forage spawned in out of bound areas in Pelican Town. Players can reach Grampleton Fields by walking east of Shearwater Bridge, taking the train, walking on the railroad, or warping from the Wizard's basement. (Framework Mod) Allows custom shops to function. Made many dialogue changes in these two events. Removed the two large boulders on IF2R at the first "water source trough" by the large pink tree. Removed the "Vanilla Sandy Portraits" configuration (no longer needed). The desert is now compatible with the extended minecarts mod. 10-19-2020: Changed the 'FarmSandboxLayout-AllAboveConfigurationsMustBeFalse' configuration name to 'FarmSandboxLayout'. *Fixed an issue where Big Slimes could kill players in a single hit when playing with the harder monster configuration. It can be found on the descriptions page. Players must set mature events to "true" in the config to enable the content of these events. Changed the timeframe where Robin offers to build ??? Added "Harder Crafting" as a configurable addition (default = false). Re-arranged FTM monster data, giving bosses and special monster spawns priority if players have limited mob spawns via the FTM config settings.

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stardew valley expanded wiki